
Gameplay Overview
"FoolsBall"'s core gameplay comes in two modes, single and multiplayer.
In single player, the player controls half of the rotation of a double pendulum to attempt to hit a ball into a goal. They have a set time limit to score as many goals as possible.
In Multiplayer, two players try to kick the ball into their opponent's goal. Once one player reaches 20 points, they are the victor.
My Role On The Project
FoolsBall was a solo project by me, developed in a single day as part of a Game Jam. The game came joint first in the Game Jam out of 13 submitted projects.
Tools And Software Used
The project was created using Unity3D, Blender and Visual Studio
Overview Flowchart
Displayed below is a flowchart demonstrating the high level gameplay sequence. For further documentation, check the GDD